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Lead Animator - Remote - Germany

This listing was posted on The Resumator.

Lead Animator - Remote - Germany

Description:

Hi Greeting from Starkflow ! We are looking for a Lead Animator role with one of our European based client. It will be a 100% Remote opportunity. Requirements An accomplished animator with 6+ years of experience within the the game industry, with 2+ years of experience as a Lead Animator. Proficiency with Motion Builder, Maya, or other 3D software packages. Knowledge of game engines(Unreal, Unity) and production management tools. A proven understanding of body mechanics and physicality for creature and animal movement. An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data between tools. Aesthetic sense and in-depth understanding of movement in space. Deep technical knowledge of modern animation pipelines, workflows, and techniques for video game development. A demonstrable commitment to creative collaboration within a team and with other departments. Passion for video games with knowledge on different game genres across all platforms. Passionate about mentoring others to further develop their artistic and technical skill sets and are excited about managing, leading, and continuing to grow a world-class character art team. Excellent organization, time management, and communication skills. You have a great team spirit and are proactive. Professional working English proficiency. Responsibilities: Lead and mentor a team of artists, ensuring that each has clear, concrete tasks, goals, and regular constructive feedback. Utilize Maya to produce keyframe and/or motion capture animation that will be used as a quality benchmark for a team of animators. Partner closely with producers in helping delegate tasks, plan estimates, and arrange meetings as needed to ensure individuals' workloads are manageable and the team's deliverables can be completed on schedule. Work with clients in upholding their artistic vision and ensuring outgoing work is technically sound and meets technical standards. Partner with Tech Art and Engineering throughout development to ensure assets are functionally sound and optimized for engine/platform constraints. Help continues to expand the capabilities of the Animation team through training, team building, refinements of process and techniques, and candidate recruiting and hiring. Explore opportunities to technically innovate, streamline tools and processes, and champion best practices for the team. Engage in technical and aesthetic problem-solving efforts through to completion. Be proactive about elevating your team's concerns to the larger team and making sure that your discipline is well represented. Help work with recruiting exceptionally talented artists onto a team and helping them to learn and grow through mentorship and coaching. Note: Applications for this role must include a portfolio/reel (or link to a portfolio/reel). Applications that do not have this information will not be considered.Powered by JazzHR
Company:
Starkflow
Posted:
February 29 on The Resumator
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